Modern Warfare 3 Weapons
The are the weapons you’ll be using in combat while playing Call of Duty: Modern Warfare 3. Click on any of the categories to see the weapons within the category.
+ Assault Rifles
- M4A1
- M16A4
- SCAR-L – Unlocked at Private First Class II – level 6
- CM901 – Unlocked at Staff Sergeant II – level 18
- TYPE 95 - Unlocked at Command Sergeant Major – level 32
- G36C - Unlocked at Captain – level 42
- ACR 6.8 - Unlocked at Colonel – level 50
- MK14 - Unlocked at Major General II – level 60
- AK-47 - Unlocked at General II – level 68
- FAD - Unlocked at Commander – level 78
+ Launchers
- SMAW
- Stinger – Unlocked at 2nd Lieutenant - level 40
- Javelin – Unlocked at Master Sergeant – level 42
- M320 GLM – Unlocked at Brigadier General – level 62
- XM25 – Unlcoked at Major – level 52
- RPG-7 – Unlocked at Commander - level 80
+ Light Machine Guns (LMGs)
- L86 LSW
- MG36
- PKP Pecheneg – Unlocked at Sergeant I – level 14
- MK46 - Unlocked at Brigadier General – level 54
- M60E4 - Unlocked at Commander – level 72
+ Handguns
- USP .45
- P99 – Unlocked at Corporal – level 10
- MP412 – Unlocked at First Sergeant II – level 30
- .44 Magnum – Unlocked at 1st Lieutenant II – level 46
- Five Seven – Unlocked at Lieutenant Colonel II – level 58
- Desert Eagle – Unlocked at General – level 76
+ Machine Pistols
- FMG 9
- MP 9 – Unlocked at Staff Sergeant – level 16
- Skorpion – Unlocked at Command Sergeant Major – level 36
- G18 – Unlocked at Major General II – level 70
+ Shotguns
- USAS 12
- KSG 12
- SPAS-12 – Unlocked at Specialist I – level 8
- AA-12 – Unlocked at Master Sergeant II – level 26
- Striker – Unlocked at Captain – level 48
- Model 1887 – Unlocked at Colonel II – level 62
+ Sniper Rifles
- Barrett .50 cal
- L118A
- Dragunov – Unlocked at Corporal II – level 12
- AS50 – Unlocked at Sergeant First Class I – level 22
- RSASS - Unlocked at Major – level 44
- MSR - Unlocked at General – level 66
+ Submachine Guns (SMGs)
- MP5
- UMP45
- PP90M1 – Unlocked at First Sergeant – level 28
- P90 - Unlocked at First Lieutenant – level 38
- PM-9 - Unlocked at Brigadier General II – level 56
- MP7 - Unlocked at Commander – level 74
+ Other
- Riot Shield
+ Attachments
- Red Dot Sight - Precision sight
- Silencer - Invisible on radar when firing
- Akimbo - Hip fire 2 weapons
- Grenade Launcher - Undermounted grenade launcher
- Heartbeat Sensor - Track enemy locations
- Rapid Fire - Increased fire rate
- ACOG Sight - Enhanced zoom ACOG scope
- HAMR Scope - 3x scope with attached reflex sight
- Hybrid Sight - 4x scope with attached reflex sight
- Shotgun - Undermounted shotgun attachment
- Holographic Sight - Holographic sight
- Extended Mags - Extended magazines
- Thermal - Shows enemy heat signatures in white
+ Lethal
- Frag - Cookable frag grenades
- Semtex – Timed sticky explosives
- Throwing Knife - Throw it and pick it back up – level 5
- Bouncing Betty - Unlocked at 2nd Lieutenant III – level 37
- Claymore – Unlocked at Colonel III – level 53
- C4 – Unlocked at General III – level 63
+ Tactical
- Flash Grenade - Temporarily blind enemies – level 4
- Concussion Grenade - Temporarily disorient and slow enemies – level 4
- Scrambler - A deployable that jams enemy radar based on proximity – level 13
- EMP Grenade - Destroy enemy equipment and electronics – level 21
- Smoke Grenade – Temporarily create a smoke screen – level 29
- Trophy System – A defensive turret that destroys two enemy projectiles - Unlocked at Major I – level 54
- Tactical Insertion - Choose where to spawn- Unlocked at General III – level 61
- Portable Radar - Unlocked at Commander – level 77
+ Proficiency
- Kick - Reduce recoil when firing – All weapons
- Range - Increase effective weapon range – All weapons excluding LMGs and Sniper Rifles
- Damage - Shells do more damage – Shotguns only
- Impact - Bullets carry more damage through materials – All weapons
- Attachments - 2 attachments can be added to a weapon – All weapons
- Focus - Reduced flinch when hit – All weapons
- Melee - Faster melee – SMGs
- Breath - Hold breath while aiming down the sights – All weapons
- Stability - Reduced weapon sway while aiming down the sights -All weapons
- Speed - Increased movement speed when using this weapon – LMGs and Sniper Rifles only
