Modern Warfare 3 Weapons

The are the weapons you’ll be using in combat while playing Call of Duty: Modern Warfare 3. Click on any of the categories to see the weapons within the category.

+ Assault Rifles
  • M4A1
  • M16A4
  • SCAR-L – Unlocked at Private First Class II – level 6
  • CM901 – Unlocked at Staff Sergeant II – level 18
  • TYPE 95 - Unlocked at Command Sergeant Major – level 32
  • G36C - Unlocked at Captain – level 42
  • ACR 6.8 - Unlocked at Colonel – level 50
  • MK14 - Unlocked at Major General II – level 60
  • AK-47 - Unlocked at General II – level 68
  • FAD - Unlocked at Commander – level 78
+ Launchers
  • SMAW
  • Stinger – Unlocked at 2nd Lieutenant - level 40
  • Javelin – Unlocked at Master Sergeant – level 42
  • M320 GLM – Unlocked at Brigadier General – level 62
  • XM25 – Unlcoked at Major – level 52
  • RPG-7 – Unlocked at Commander - level 80
+ Light Machine Guns (LMGs)
  • L86 LSW
  • MG36
  • PKP Pecheneg – Unlocked at Sergeant I – level 14
  • MK46 - Unlocked at Brigadier General – level 54
  • M60E4 - Unlocked at Commander – level 72
+ Handguns
  • USP .45
  • P99 – Unlocked at Corporal – level 10
  • MP412 – Unlocked at First Sergeant II – level 30
  • .44 Magnum – Unlocked at 1st Lieutenant II – level 46
  • Five Seven – Unlocked at Lieutenant Colonel II – level 58
  • Desert Eagle – Unlocked at General – level 76
+ Machine Pistols
  • FMG 9
  • MP 9 – Unlocked at Staff Sergeant – level 16
  • Skorpion – Unlocked at Command Sergeant Major – level 36
  • G18 – Unlocked at Major General II – level 70
+ Shotguns
  • USAS 12
  • KSG 12
  • SPAS-12 – Unlocked at Specialist I – level 8
  • AA-12 – Unlocked at Master Sergeant II – level 26
  • Striker – Unlocked at Captain – level 48
  • Model 1887 – Unlocked at Colonel II – level 62
+ Sniper Rifles
  • Barrett .50 cal
  • L118A
  • Dragunov – Unlocked at Corporal II – level 12
  • AS50 – Unlocked at Sergeant First Class I – level 22
  • RSASS - Unlocked at Major – level 44
  • MSR - Unlocked at General – level 66
+ Submachine Guns (SMGs)
  • MP5
  • UMP45
  • PP90M1 – Unlocked at First Sergeant – level 28
  • P90 - Unlocked at First Lieutenant – level 38
  • PM-9 - Unlocked at Brigadier General II – level 56
  • MP7 - Unlocked at Commander – level 74
+ Other
  • Riot Shield
+ Attachments
  • Red Dot Sight - Precision sight
  • Silencer - Invisible on radar when firing
  • Akimbo - Hip fire 2 weapons
  • Grenade Launcher - Undermounted grenade launcher
  • Heartbeat Sensor - Track enemy locations
  • Rapid Fire - Increased fire rate
  • ACOG Sight - Enhanced zoom ACOG scope
  • HAMR Scope - 3x scope with attached reflex sight
  • Hybrid Sight - 4x scope with attached reflex sight
  • Shotgun - Undermounted shotgun attachment
  • Holographic Sight - Holographic sight
  • Extended Mags - Extended magazines
  • Thermal - Shows enemy heat signatures in white
+ Lethal
  • Frag - Cookable frag grenades
  • Semtex  – Timed sticky explosives
  • Throwing Knife - Throw it and pick it back up – level 5
  • Bouncing Betty -  Unlocked at 2nd Lieutenant III – level 37
  • Claymore  – Unlocked at Colonel III – level 53
  • C4  – Unlocked at General III – level 63
+ Tactical
  • Flash Grenade - Temporarily blind enemies – level 4
  • Concussion Grenade - Temporarily disorient and slow enemies – level 4
  • Scrambler - A deployable that jams enemy radar based on proximity – level 13
  • EMP Grenade - Destroy enemy equipment and electronics – level 21
  • Smoke Grenade  – Temporarily create a smoke screen – level 29
  • Trophy System  – A defensive turret that destroys two enemy projectiles - Unlocked at Major I – level 54
  • Tactical Insertion - Choose where to spawn- Unlocked at General III – level 61
  • Portable Radar - Unlocked at Commander – level 77
+ Proficiency
  • Kick - Reduce recoil when firing – All weapons
  • Range - Increase effective weapon range – All weapons excluding LMGs and Sniper Rifles
  • Damage - Shells do more damage – Shotguns only
  • Impact - Bullets carry more damage through materials – All weapons
  • Attachments - 2 attachments can be added to a weapon – All weapons
  • Focus - Reduced flinch when hit – All weapons
  • Melee - Faster melee – SMGs
  • Breath - Hold breath while aiming down the sights – All weapons
  • Stability - Reduced weapon sway while aiming down the sights -All weapons
  • Speed - Increased movement speed when using this weapon – LMGs and Sniper Rifles only

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